Lynn Marentette, M.A., Sp.A.
K-12 Technology Specialist at NUITEQ®
Are you looking for ways to enhance your instructional units and lesson plans? If you are involved with problem-based or project-based learning, STEM, or STEAM, and need to power up your tech integration skills to the next level, these resources are sure to help!
Rational for arts integration and STEAM – Learn all about it!
A Research Based Approach to Arts Integration
Vanessa Vega, Edutopia, 6/14/16
Infogram: Middle School Teachers’ STEAM Perspectives
Cassie Quigley, Clemson University
How Music Education Powers the STEAM Movement
Richard Naithram, NEA Today, 7/16/14
Silverstein, L.B., Layne, S. (2010) Defining Arts Integration. John F. Kennedy Center for the Performing Arts
Ruppert, S.S. (2006) Critical Evidence: How the Arts Benefit Student Achievement
National Assembly of State Arts Agencies
Rinne, L., Gregory,E., Yarmolinskaya, J., & Hardiman, M. (2011). Why Arts Integration Improves Long-Term Retention of Content. Mind, Brain, and Education, 5(2), 89-96(8).
Ritchhart, R., Church, M., & Morrison, K. (2011).Making Thinking Visible: How to Promote Engagement, Understanding, and Independence for All Learners. San Francisco, CA: Jossey-Bass.
Project-Based Learning Research: An Annotated Bibliography
Vanessa Vega, Edutopia, 6/14/16
STEAM and Arts Integration Lesson Plans and Toolkits – a wealth of resources that will engage and motivate your students.
Resources for STEAM
STEM, STEAM, Makers: Turning STEM to STEAM, 24 Resources
Michael Gorman, 21st Century Educational Technology and Learning, 7/14/16
The Art of Education Lesson Plans
Art of Education
ArtsEdge Lesson Plans
The Kennedy Center
National Gallery of Art Lesson Plans
National Gallery of Art
Math in Art
5 Tools that Support Arts Integration and STEAM
Dyan Branstetter, Education Closet, 7/19/16
STEM to STEAM
Rhode Island School of Design
Harvard Graduate School of Education
Collaborative Learning, Concept Mapping, and Touch Technology- dig deeper into collaborative technologies.
How to MultiTeach®: Introduction to Snowflake MultiTeach® Nodes App
Lynn Marentette, NUITEQ® Blog, 5/10/16
How to use Touch Screen Technology in the 21st Century Classroom – a MultiTeach® How-to
Lynn Marentette, NUITEQ® Blog, 2/13/16
Collaborative STEM Education and Careers Exploration
Lynn Marentette, NUITEQ® Blog, 6/16/16
Yooun, F.S., Hing, T.C., AW, I. Collaborative Thinking Routines in 1:1 Computing Learning Environments Educational Technology Division, Ministry of Education, Singapore.
Hwang, G., Kuo, F., & Wu, C. (2013). Effects of Touch Technology-based Concept Mapping on Students' Learning Attitudes and Perceptions. Educational Technology & Society, 16, 274-285.
Salvador-Herranz, G., Camba, J.D., Naya, F., Contero, M. (2016). On the Integration of Tangible Elements with Multi-Touch Surfaces for the Collaborative Creation of Concept Maps. Learning and Collaboration Technologies, Third International Conference, LCT 2016, HCI International 2016, Toronto, Canada.
Martinez-Maldonado, R., Clayphan, A., Ackad, C. and Kay, J. (2014) Multi-touch Technology in a Higher Education Classroom: Lessons In-the-wild. Australian Computer-Human Interaction Conference, OZCHI 2014, 220-229.
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